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Thursday, October 6, 2011

Gaming is Dead ... Who Killed it?

"Wizards of the Coast? "
"Nah."
"The Blumes? Lorraine Williams?"
"Nope."
"The Gamers?"
"Shya!"
"Video games?"
"Are you kidding?"
"Then who? Who killed gaming? And are you even serious? I mean gaming is alive and well. 4e is going strong, Pathfinder is on the rise, the OSR is busier than ever, print on demand is making Indie publishing more viable than ever."
"Yep, serious as a fart attack in a crowded elevator."
"Well I don't get it--you aint even got a body. There's absolutely no evidence that gaming is dead. In fact there's tons of evidence to the contrary."

That's just it. It's dead but I can't find the killer and can't even point to the scene of the crime. 'Cause you see, it's dead for me. It seems that way at least. It's like I'm walking in a land of zombies, or at least bad clones. Why is that? Everybody saying they are the original, the real deal, they are "it". And they aint it. At least they certainly seem to be bad imitations to me. I just can't figure it out. More games than ever. Games games everywhere and not a one for me.

Lots of people point to the OSR and laud it for it's creative and "do it yourself" spirit. Everyboy creating their own games, everyone writing their own adventures, everyone doing it for themselves. Perhaps this is the true spirit of the original edition of Dugneons & Dragons. The "vision" of what could have been had OD&D never been abandoned. Everyone building their own version on a theme. It's not what I remember. It's not what I loved about the game. For me it's not even what the game was about. I'm not laying down the law or anything. To each his own and all that. But I've been trying on lots of hats lately, and none of them fit. Funny thing is it's like noone makes my hat anymore. It's almost like it didn't exist. My style of gaming. My game. Where did it go? Nobody is doing it. And don't say it's just me. It aint; because there were tons of people doing exactly what I was doing in my neck of the woods back in the day.

It did exist, it did! And sometimes it feels like it was a figment of my imagination. Can you see how frustrating it is? Everyone seems to be abandoning the idea, leaving the dream behind. Well, I mean maybe they are chasing their own gaming dreams recreating their own magic and making new magic in their own realms. But where are my guys? Where are they?

Who killed my game? Or maybe, since I can't seem to find the body or the killer, maybe it was just game-napped. Hidden away. Spirited to some other realm? And if so how do I find it?

If I get some time later this eve I'll let you know where I have found the most evidence of it. You might be surprised.

I Don't Know ...

What the heck I am talking about. I mean not at all. Half the time I'm confused and the other half of the time I'm confused. Blasted gaming industry. Bless their greedy little hearts. Forget that too. I'm liable to break into a rant at any moment.

*big breath*

inhale pink, exhale purple ... inhale pink, exhale purple ...

Right now,

Wednesday, October 5, 2011

Enthusiasm for Controversy

It has been interesting to note the ups and downs with my blog traffic as of late. I must admit the downward fluctuations started when I was most open about my own doubts of where gaming is going and my semi-ideological-abandonment of the OSR crowd. The entries that get the most hits on my blog are without a doubt those that wallow in controversy and spew rhetoric against the new school. Everyone lauds my praise of anything old school, and my philosophical navel gazing about the which and why fors of what was once long ago.

Put quite simply, people love controversy and they adore self praise. They look for avenues that confirm their own opinions and avoid things they don't agree with. In talking recently with someone I have really come to respect they described such behavior as a cult of mediocrity. We are all striving to be the same, and to be around people that are the same as we are. I suppose I fall into that category a lot of the time. But now, having been judged in the court of popular opinion via blog hit counts it has a different feel to it. Blogging has been called the most self absorbed and ego driven endeavor on the web. I don;t know about all that. I started this blog first as a service to me kids at school for the school club. Unfortunately the powers that be don't like kids and teachers mixing on any sort of restricted basis online. So I changed the approach to be aimed in general towards anyone who would like to read my thoughts. Maybe find them interesting. I'm not really a social media hound. I'm more of a thinker. I think way too much. And this project has been more of a journey of self discovery than anything else. In that way I suppose it has been sort of self absorbed. Anyone who has read it for any length of time has noticed I have bounced all over the place in regards to what I think about gaming, old school, the new wave, 4e, 5e, the first wave, OSR and on and on. My opinions are definitely not set in stone.

During this self reflective phase my blog counts continued to rise and my followers piled up one by one. I'll admit it was gratifying. I assumed that people found what I had to say useful or at least interesting.  And I suppose that may have had to do with the fact that others felt like I did. Lost amidst the new gaming elite and feeling confused by it all. Perhaps they benefited from my self reflection, my own internal gaming struggles.

Now, good blogging PR would dictate that I analyze what drew hits and stick with those themes. That I cater to what my followers want. That I continue to get my ego stroked by the stroking of others. Well, sorry ... aint gonna happen.

When I started this blog I had no interest in making money. No interest in blogging full time--I got too many other important things to do than blog all the time. I told myself I wasn't going to mess with advertising on my blog, nor was I going to cater to writing just what people wanted to hear. For instance one entry I had on Star Frontiers got tons of hits. Evidently there are lots of people out there looking for Star Frontiers stuff. But I barely played the game. I know very little about it, and though it still intrigues me I just don;t have much more to say about it. I could blog tons on SF and maybe get lots more hits. But that just isn't my bag. I'm not here for that. Although if there are some SF fans out there that like blogging or web building, there's evidently an audience for it.

More than ever I understand where I'm at in my own creativity and my own gaming. And that requires that I follow my own path. There are things I love about many different games. There are also strong opinions I have about the nature of gaming and it's potential. I like to play in a certain way and with certain elements at the fore. They are not the only way to game, nor am I intimating that they are the right way to game. They are the way I like to play. Jolly Blackburn and Dave Kenzer helped me to realize that we can make decisions like that. Rob Kuntz helped me realize that only I could tell myself the direction to take and discover what I had to give to the gaming world. ADD Grognard has been very supportive in my quest as well, and has opened my eyes to the fact that it is okay to feel what I feel, think what I think and more than anything else to not give up. It is indeed quite a ride. And I would be remiss if I did not give thanks as well to the Troll Lords for just being there and doing what they do, and being so darn great about it as well. They have been a shelter from the storm.

If someone were to ask me where the blog is going from here I can only say that it will go where it goes. But there are several areas right now that I am interested in.
  • Supporting new gamers: I am still a teacher and a club adviser. Though the school club is on hiatus right now, I am planning on starting up a less intensive schedule before October ends. I will be discussing tips and ideas to help new gamers, young gamers and those looking for a safe haven from the complexities of the gaming world. If you were to point someone who was just starting gaming or looking into it I would hope you could point them to my blog and they would find it useful.
  • Looking for the essence of the old: the first wave of gaming was very different from what I ever believed it was. I am very interested right now in looking to foster a similar approach to gaming and games today. I will do this by looking back, looking at what is now and looking to the future. If I spend time looking at old games or old supps then it will be in the light of what they can teach us about this essence and what we can learn from them now.
  • Castles & Crusades: This is my gaming home for now. For reasons I've delineated before I am playing strictly C&C right now in all of my games. Which will be at least 2 separate campaigns. You can expect lots of C&C goodness on my site.
  • Hackmaster Mentality: I am a huge KODT fan, and love Hackmaster 4e for the ethos it encouraged. There will be lots of HM related commentary and feel and tone here simply because these guys are close to my heart. Even though I'm not currently running a HM game I'm certainly not ruling it out. But even where actual HM gaming may be rare, there will always be a rather HM feel to my ramblings here and my goals in general.
  • A Tribute to AD&D: I began as an AD&D gamer. I will always be in my soul an AD&D gamer. I can;t deny it's influence on me in more than merely formative ways. Though I may move on and play other games now, you can always expect AD&D to hold a fond place in my heart and privileged place on this blog. You can expect from time to time to hear me wax nostalgic even quite sickeningly so about this greatest game of all games. With all it's warts and blemishes it is still, for me, perfection incarnate because it is how I came to gaming.
And other stuff from time to time as well. But don't really expect me to follow the crowd too much. I am what I am and will follow my own path. If you like, great. If you don't that's cool too.