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Tuesday, April 29, 2025

What Level Did We Get To?

Many talk about a sweet spot at which levels you get the most out of play in whatever iteration of D&D you are playing. I am not going to try and cross that bridge, and am not informed enough to say much about high level AD&D play. 

We played intermittently in my youth. At first it was rare to have someone hit 3rd level without dying, but that was largely due to my ignorance in DMing. We would often play weekend sessions. We were more of an adventure driven group than a campaign driven group. A campaign we took to just be the same characters having passed through a series of adventures. And series was only loosely defined. We really didn't even refer to this as a campaign. Naturally your experience may differ, and I'm sure guys who played every day after school might have had different results. 

With that in mind we rarely passed 10th level. The high level characters I recall were a 9th level fighter, a 15th level magic user, an 11th level Paladin, an 8th level ranger, a 12th? level ninja (Dragon Magazine Ninja), a 14th level halfling thief, and my own 11th level magic user. Those were heights we achieved. And there were a myriad of lower level characters sprinkled in and about. And we never had a problem playing at those levels. We were always challenged. 

I've heard of people playing higher level and it becoming difficult, but they must have meant in excess of level 20. Or ran very different games than we did. And many of those mentioned above were played for literally years -- from age 12 to over age 20 in players years in some cases. Levelling was not easy. It was a long term commitment. And we loved it. Those 

I'm not sure what that says about us, about AD&D or gaming, but there it is.

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